![]() The second portion of the gameplay is “Combat” mode, which plays out on a squared grid and sees you exchange moves with your opponent until one army is wiped out. Another action you can do is to claim areas on the map, which grants experience points to improve your lord and clan, but also to give you control of different facilities and cities. Some of the card effects include healing your army, increasing the number of actions you can do in a given turn, and even ranking up your army to make them more potent. Before getting into combat, cards can be played using blood points, which are displayed at the top of the screen and also used to sustain your army, buy new cards, and purchase equipment. Each faction has their own cards to use both inside and outside of battle. There are also blacksmiths where you can buy equipment for your lord and libraries where you can purchase new cards to use. You can recruit different troops from villages, caves, and fortresses to add to your army. During “Kingdom” mode, you take turns spending action points to move your lord and their army across the different territories of the particular map you’re on. Gameplay is primarily divided into two portions. Overall, the story beats add to the enjoyment of the game, despite their simplicity. The couple work to quell an impending insurrection in their kingdom, and dire consequences await those responsible. To reach the next campaign, you need to complete the one prior, and so you begin with the Dracul, who are ruled by Vlad and Cecilia. The world of Nemire also features four different biomes that add effective visual variety. ![]() Each campaign tells its own story, and because every act involves multiple battles and objectives, there’s a decent amount of flesh on the bones here. That said, it still offers dozens of hours of content and a surprising amount of depth.Īcross three campaigns with four acts in each, you control various vampire lords from three different factions: the Dracul, Nosfernus, and Moroia. Although Immortal Realms: Vampire Wars contains many of the elements that kept me so enthralled by HoMM, the Switch version does leave a few things to be desired. ![]() Turn-based strategy is a genre that seems built for PC, but the handheld nature of the Switch makes a strong case for porting such titles to Nintendo’s console. In my youth, I played a fair bit of Heroes of Might and Magic (HoMM) 2 and 3 on PC, and many of my friends and even family members enjoyed the game as well. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |